tag:blogger.com,1999:blog-8615253283819094516.post53259702252555902..comments2024-03-25T00:36:40.345-07:00Comments on Heroes & Other Worlds: Super HeroicUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8615253283819094516.post-49945389375046841722012-12-27T13:14:52.545-08:002012-12-27T13:14:52.545-08:00Thanks Narmer!
Hello Lee, I think each game has i...Thanks Narmer!<br /><br />Hello Lee, I think each game has its own feel via the mechanics, and those mechanics reflect the designer's tone and prejudices. Anyone reading the T&T spell list already knows to expect a colorful game world. GURPS is a mechanics blue print and tool box with lost of little nuts & bolts to play with...sort of the Ikea (some assembly required) of game systems.<br /><br />Fenway5https://www.blogger.com/profile/14870312188585916750noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-90020162823512358752012-12-27T11:46:41.038-08:002012-12-27T11:46:41.038-08:00I love the idea of T&T being a Marvel Universe...I love the idea of T&T being a Marvel Universe meets Middle Earth setting where Aragon, Merlin, The Grey Mouser, Conan, Elric, Thor, Wolverine, and Gambit kick ass and take names. I also love Steve Perin's first couple of tilts at the RPG realism windmill. I also love Heroes & Other Worlds increase the skills, not the stats approach which I think works really well.Lee Lawrencehttps://www.blogger.com/profile/01127805337560546059noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-2629720069092114552012-12-23T22:14:56.108-08:002012-12-23T22:14:56.108-08:00Nice historical documentation.Nice historical documentation.Narmerhttps://www.blogger.com/profile/08635665594860371230noreply@blogger.com