tag:blogger.com,1999:blog-8615253283819094516.post1318516825640198969..comments2024-03-25T00:36:40.345-07:00Comments on Heroes & Other Worlds: TFT the evolutionUnknownnoreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8615253283819094516.post-20009073753896981032013-01-07T21:10:32.508-08:002013-01-07T21:10:32.508-08:00Great work adding in MtM it's sort of Melee on...Great work adding in MtM it's sort of Melee on steroids and is a great dividing line.Fenway5https://www.blogger.com/profile/14870312188585916750noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-9455071861155503052013-01-07T11:16:09.295-08:002013-01-07T11:16:09.295-08:00No problem at all, I really appreciate it (I'm...No problem at all, I really appreciate it (I'm not at all sensitive about these things).<br /><br />W&W fixed *and*, just for fun, I added a column for "GURPS Man-to-Man", as that seemed to be the best way to include GURPS, but still keep it apples-to-apples with these other fantasy games). Strangely, it served as a reminder to me that even the GURPS 1E boxed set did not include rules for Magic, so the fact that M2M had no spells is irrelevant.Robert Saint Johnhttps://www.blogger.com/profile/16063044279947754807noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-61207595927639509942013-01-07T08:00:46.605-08:002013-01-07T08:00:46.605-08:00Thanks, Robert!
I have also noticed that the secon...Thanks, Robert!<br />I have also noticed that the second link under Warrior & Wizard doesn't work. (Please, don't take it as nitpicking - I _really_ appreciate this document.)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-60098877780490331602013-01-07T07:54:12.727-08:002013-01-07T07:54:12.727-08:00GREAT catch and suggestion... now updated (and &qu...GREAT catch and suggestion... now updated (and "last update" stamp added to make it easier to track). Thank you!Robert Saint Johnhttps://www.blogger.com/profile/16063044279947754807noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-65300839791392741022013-01-07T04:59:07.237-08:002013-01-07T04:59:07.237-08:00To me it seems like GURPS (and its editions) would...To me it seems like GURPS (and its editions) would need its own chart as it does go a different path with PR/DR damage types and more.<br /><br />Robert you have created a incredible resource and to my eyes the first of its kind! I have no doubt someone will do D&D/clones version as well based on your work! Outstanding and trailblazing work!<br /><br /> Fenway5https://www.blogger.com/profile/14870312188585916750noreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-21263338000701286022013-01-07T00:35:44.708-08:002013-01-07T00:35:44.708-08:00Very helpful, thanks!
I would like to see a note o...Very helpful, thanks!<br />I would like to see a note on whether engagement/facing is used in each particular rule set.<br />Also, the round order seems to be wrong for LAW: it must be "P1 Moves/Actions/Combat; P2 Moves/Actions/Combat"Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8615253283819094516.post-33090699428040134372013-01-06T20:46:03.808-08:002013-01-06T20:46:03.808-08:00Thank you much for spreading the word on this! It ...Thank you much for spreading the word on this! It was a really useful exercise for me as it corrected a number of misconceptions I've had about some of these games, despite TFT being my favorite system. When a number of games like this are so similar, I found I was inadvertently transposing rules between them (like XP, initiative, and turn sequence). Or just brushing over a rule in a book, thinking I already knew what it said, but one word can make a difference.<br /><br />One thing I was sorely tempted to do was add another column... for GURPS 1E! But I need a break from Google Docs for a few days after this. And GURPS 1E point buy and advantages/disadvantages is *so* different from TFT that I'm not sure what the point would be.<br /><br />But this is a "living doc" that I may continue to add to, including some brief subjective comments about each. If nothing else, it made me realize that each of these iterations have some significant differences between them, and that you had a number of serious design choices to consider and balance with HOW. Robert Saint Johnhttps://www.blogger.com/profile/16063044279947754807noreply@blogger.com