Tuesday, August 28, 2012
Treasure types
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Treasure in HOW is handled a bit differently (I think) than other games I have played. Creatures ( or people) will have a treasure class...
Wednesday, August 22, 2012
Shadows in the Dark
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Dark City Games just released a new programmed adventure, Shadows in the Dark. If you are a fan of the classic TFT programmed adventure...
6 comments:
Sunday, August 19, 2012
Questions & Update
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I am still crunching away and am working on adding random treasure tables, random dungeon creation, and fleshing out more bits. I ha...
6 comments:
Saturday, August 18, 2012
Miniatures
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One of the hallmarks of TFT is the use of figures to play. Martian Metals, way back when, actually produced a line of 15mm TFT minis. M...
2 comments:
Sunday, August 12, 2012
Cauldron
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Part of the overall plan for Heroes & Other Worlds is to also have a 'zine to support it. Just like Rogue Transmissions for Rog...
Tuesday, August 7, 2012
Beasts
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Currently I am working on the bestiary included in the HOW rules. There will be about 70 creatures included and I am trying to write a br...
5 comments:
Wednesday, August 1, 2012
Sketchy
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NO XP feedback? Well then no complaints if it gets used in game! Work on the core system book HOW is huming right along. I have 70 creatur...
Saturday, July 28, 2012
Experience
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In the beta 1.7 edition I experimented with adding levels of experience into the game play. I am not certain I want to remove it yet... ...
Tuesday, July 24, 2012
Unquiet
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Hello fellow heroes. Luigi continues to work away on illustrations for Blades & Black Magic. I continue to work on BBM as well as u...
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