Friday, May 30, 2014

Naval gazing

So I have just about wrapped up the naval rules for HOW.  They are more conducive to the RPG style of play rather than trying to build a full blown tactical mini-game.  I know some folks really want a full tactical mini-game, but in my own experience the adventurers wanted to do one of three things: Close to board the other ship, escape the other ship, just sail to the next location.  None of those things, except boarding, really need a map and figures and even then it is easy to play it out using standard man to man combat rules. 

That being said, I know some folks are still searching for, or really want a tactical ship to ship game. So let me point you to a couple of options.

First is Ram Speed, from Metagaming! Yes there are still sealed copies availble for $10 (+S&H) from Decision games.  No idea how many they have so if you want one, get after it!    What is Ram Speed?  Well you can read a review here! In fact Decision Games has a number of still sealed Metagaming classics including the fantastic sci-fi game Warp War...and a little game called Dragons of Underearth! The shipping is steep, but it may be worth it to get these classics brand new!

Second is a cheaper and simple little game you can construct yourself out of mini match boxes called War Galley by Thomas Lofgren.  The rules are short and FREE! If you have those small match boxes it can be a very fun little diversion.  You can download the rules from the HOW downloads section of this website.

Also as the previous two posts dealt with maps, I wanted to share two with you.  First is the Dwarf Land map that Adam (ewookie) placed a hex grid over.  Second is a revised/updated map of Barbarian Prince from Dwarfstar Games. So if you need  a new hexcrawl map to be inspired by both are up for download now!

2 comments:

  1. Not the sort of navel I was hoping to gaze upon (har har har). That BP map is my favorite rendition of the BP map. (Disclaimer: I didn't create it or submit it to Chris). I've never seen anyone else link to it. I'm glad you did. However, I was never fully satisfied with it because the hex-grid is so thin, light, and hard to see. Also, the colors are great and bright - which is good on the computer screen but bad if you try to print with anything other than a laser color printer. My knowledge of my graphical programs has increased a little since I first discovered that map. I will try to clean up these issues I had with it and see what you think.

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  2. Late to comment on this, but I thought I'd mention that the rules and everything needed to play RamSpeed can be found on BGG under the files section.

    The actual sealed game can be found from other suppliers besides DG too. I bought mine NIB through Amazon, along with Rommel's Panzers and Stalin's Tanks.

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