What is Heroes & Other Worlds?

Heroes & Other Worlds is a game of adventure inspired by Metagaming's classic Melee/Wizard/TFT system combined with inspiration from the Moldvay edited basic game. The rules are easy to learn and use standard six sided dice. The system is simple, sensible and flexible in the spirit of classic role playing games from the early 80's. Become a Hero, Other Worlds await!

Wednesday, January 28, 2015

Sacrifice

As I work through the rewrite of HOW, I am looking at some options. At this point I do plan on excising both the Berserk offense action as well as the All out Defense action.

One of the additions I am considering is the defensive action Broken Shield: A shield may be sacrificed in battle to absorb 3x it's normal AR from one attack. The shield is then useless, broken and provides no further AR protection.

In essence you give up your shield to soak up 3x its normal damage protection--but it's destroyed immediately after.  Thoughts or issues?

Sunday, January 25, 2015

In the days before the oceans drank Atlantis


There is a Kickstarter for a Conan themed skirmish game with tons of great minis up now!

Damn I love me some Conan--and despite the expensive price of the game---my lovely wife agreed on this splurge so I am one lucky fellow by Crom!

Give it a look, the system seems pretty cool and my only worry would be the number of maps/scenarios may be limited out of the box...but I have enough Pathfinder map sheet/tiles that I think I can crank out my own. Maybe even convert other minis into the system for skirmishes...that could be cool.

 

Monday, January 19, 2015

A review of Tome of Terrors and Treasures...part 1

If you are curious, see part 1 of Buzzclaw's thoughts on the new monster book! Point your Google machine clicker to his site and read on true believer!

Sorry lots of travel recently and the real job has started in 5th gear this year--so I am a bit short on "free time" currently.

I am hoping to edit together a Cauldron #2 this month and then get cracking on the HOW core revision.

Thanks for your support and keep on gaming!

Saturday, January 3, 2015

Sooner rather than later

While the revised edition of HOW was planned for 2016-- I think revising now would be better than waiting until later. Why? Because it needs to be done and the additional character options I have planned may only compound confusion if the core rules are not tightened up now.

My plan is to clear it up, clean it up, remove ambiguity and condense it down.  The revised core rule book will also drop in price and there will be less overall content.

It will contain the core rule, skills and equipment There will be some IQ 8, IQ 9 , and IQ 10 spells, some creatures and some treasures.  The core rules price will also drop, most likely in half to $10 print and $6 PDF.

Over in the forums I set up a  "revised edition" thread where you can post your issues that need to be fixed.

I am clear already that the Berserk combat action needs work.  :)

Wednesday, December 31, 2014

The End--UPDATE

It's the end of the year, and I am happy to say the Tome of Terrors and Treasures is also complete. It is now available on Lulu.com.

There is a New Year coupon buy one, get a second item 50% off coupon code: PIC4U

A 15% off promo code: GETIT15

In addition there is a buy 3 books get 1 free coupon which may be a great deal if you wanted to pick up some additional books besides just the Tome of Terrors and Treasures. That promo code is: TRESACE

I cannot confirm if the book will work in all countries, so I apologize in advance if it does not.  In addition, I'd hazard to guess Lulu may have a great coupon tomorrow so why not wait one more day and see if they do!

It was an extremely difficult year, but I hope in the end all the time, effort, late nights and extra efforts will make the new book something you enjoy for years to come.  Next is an issue of Cauldron and for 2015 I also want to release the Blades & Black Magic as well as the Grim Venture solo module.

I wish you and yours the happiest of New Year's and from my wife and I, thank you very much for your continued support.

Happy New Year!!

Tuesday, December 30, 2014

So close now!

Happy to say after a series of unfortunate events, the Tome of Terrors and Treasures is 99.99% done.  I plan on combing through it ONE MORE TIME tomorrow before finishing it up and letting it go live on Lulu. Thanks for your support and patience!

I also wanted to point you to a wicked cool little mapper!  This program and website from Amit Patel allows you to generate a random island and view it in multiple ways! In addition you can out put it as a PNG and then doctor it up as you like!

Below is a sample hex map it randomly generated for me. It's the right kind of canvas for creating a cool hexplore campaign.  Indeed I have a submitted map/ island hexplore from Narmer to use in the next Cauldron as well as including some naval rules for HOW. So much to do and once the weight of ToTaT is off my shoulders I really look forward to smaller projects.  Still I feel that getting ToTaT created and completed was a necessary and needed resource for HOW especially, but maybe as a resource for other similar games too.  Not long now...


Monday, December 22, 2014

In the meantime

While you are waiting for Terrors & Treasures, the fine folks at Dark City Games have released a new fantasy adventure: EBON REBIRTH!


This can be played solo or with a party of adventurers and is compatible with HOW rules!  I ordered mine and heartily recommend their adventures! If you are looking for adventure in the style of classic TFT style, check out Dark City Games great selection!

Saturday, December 20, 2014

Unravelling

The end of the year in the real job world was both highly gratifying in terms of finishing the year on a high note, but also quite stressful in trying to achieve some unprecedented goals.  As a result all my "work" energy was taken by the real job and my final editing of ToTaT is still in progress.

When I started to shift and change thing layout the whole work began to unravel.  Not in a sense of being destroyed or anything like that, just in the sense of going from what I thought of as "complete" into "still needs good work"  to be ready to release.

While I am blessed and lucky to have the next two weeks off of work, family is visiting all of next week (starting tomorrow) so my time is going to be dominated with  holiday hosting and playing games--rather than designing and writing them.   I am very excited by it but that means this project hits the pause button again.  I still think 2 good uninterrupted days of work should see it complete--but that won't be possible to start until the 27th. 


Even now I am getting "the evil eye" for being on my computer as there is house work to finish, gifts to be wrapped and things to be done for family arrives tomorrow morning.

Sorry this is taking so much longer than I anticipated originally.  I only hope at the end that all the tweaks and work will have been worth the wait for you--I can only say for me, its going to be something I not only will use and abuse regularly in my own game nights...but if someone breaks into the house, I could thump them pretty hard with this beast of a book. Thanks for your support an patience, I sure hope you will enjoy it when it is done.

I wish you and yours all the best and every happiness this holidays season!
image source

Wednesday, December 10, 2014

Revelations

First I'd like to thank Buzzclaw for his support and for posting his honest first look and a new second look critique of the HOW core rules and Magi Carta.  Definitely worth your time!

Second a little package arrived today!

So the box arrived and tearing out the two copies I was happy to catch text errors on the back cover immediately, hooray!  :p

This thing is a freaking brick.  Below is a pic showing the ToTaT compared to the HOW rules book + Magi Carta stacked up.


Now the work on editing and cleaning up continues...