Think of Monopoly. If you had to create special information for the dog, the iron, the car, or the boot prior to playing--well you might not ever begin.
One of the good things about classic D&D is the simplicity of starting a new player: do you want to be a fighter? A thief? an Elf? a Dwarf? Okay you pick Dwarf, now roll 3d6 for each attribute, now roll for HP, here is some gear and away you go. There is a minimal setup or investment for the new player to start.
Don't worry HOW retains the classic point buy system, yet I feel an opportunity remains for random creation.
My question is whether or not this optional system should, or should not, be included as part of the main HOW rules. As Blades & Black Magic will contain additional optional rules, perhaps it is best left out of the core rules and reserved for this book?
On the update front, for the players portion I added a combat example, character creation example, and some brief additional notes on fire and poison. The referee portion at the time of this writing is still being edited, but again I do believe it will finish soon.