What is Heroes & Other Worlds?

Heroes & Other Worlds is a game of adventure inspired by Metagaming's classic Melee/Wizard/TFT system combined with inspiration from the Moldvay edited basic game. The rules are easy to learn and use standard six sided dice. The system is simple, sensible and flexible in the spirit of classic role playing games from the early 80's. Become a Hero, Other Worlds await!

Sunday, December 29, 2013

Discovered in Briarmoor


I hope you have a chance to get some gaming in over the holidays! In my own home game, Briarmoor,  the players ventured into the tombs below the ruins of Shadowhall.

Sealed and partially sunken in brackish black water was moss covered tomb.  When pried open a wight burst forth wielding a shimmering black and gold spiked mace.  Mad with blood lust the wight savaged the party before finally being set afire and decapitated.

Into the brackish water the mace sank and the players argued over who should get it. Eventually the rogue won the debate and is quite excited by his new prize, but as with so many things in Briarmoor, what may seem a blessing, might actually become a curse. 

I believe LULU is still running the 40% off promo code (LULUEMP2013) so there may still be time left to get Raedwald, Magi Carta, or the core Heroes & Other Worlds rulebook at a massive discount--don't delay!

Good gaming to you!


7 comments:

  1. Now that is an awesome Mace! LOL

    Very nice!

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    1. Well, it will be interesting to see if the Player feels the same! :)

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  2. that is a malicious mace! :)
    perhaps, Vampiric Mace of Malice

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    1. i'm so unoriginal. i'm dreaming of adventurers to discover it's true origins, then destroy it lest it's evil creator regain a corporeal foothold in this world once more.

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    2. Adam that is exactly the kind of "good stuff" that can come out of sandbox style play! Perhaps there are more elements of vampiric "kit" to be discovered...and if one person begins to gather them all who knows what that could unleash? Perhaps someone else is already trying to gather them...and is only a few bits away...and now the players are to be hunted...

      One little magic weapon...so many possibilities...its part of why I prefer to keep magical items rare rather than the ubiquitous "Sword+1" syndrome...

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    3. wow. that is so much more interesting than my 'destroy the ring' daydream. as a player though, i would still be inclined to destroy at least one of the items in the vampiric set in order to prevent dark forces from ever obtaining the whole set.
      i don't mind sword+1 syndrome. not too many possibilities with that. if they are common, everyone and their brother will have them, so it balances out. rare is better though. otherwise, what's the point?

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  3. Awesome stuff! Thank you for sharing it. :)

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